Orcs X2



Orcs X2 — the RPG idle clicker incremental game for Meta Quest — has been developed by David Zobrist over the past two years as a passion project.

It combines incremental game mechanics with RPG elements, exploration, and a rich story — all in VR, using your own hands through intuitive hand tracking.

The game is planned to launch in Q4 2026, and you’ll be able to wishlist it in the coming months.

It delivers complex, intriguing gameplay mechanics powered by intuitive XR hand tracking.

You are stranded on an unknown, mysterious island and make your way deeper and deeper into it, unlocking new areas, mechanics, and challenges.

I hope you will be there with me to start this new “Orcs” adventure!

Chieftain,
Dave

Orcs X2 ?

Orcs X was my mobile idle RPG released on Google Play (and for a limited time on iOS).
Now it’s time for X2 — the VR evolution.

Orcs X2, an idle RPG clicker incremental game for Meta Quest, has been developed by David Zobrist over the past two years as a passion project.

It did run under the name „Orcs Up!“ for a while. But this gonna change now!
Here it is the new / old name!

It combines incremental gameplay with RPG elements, exploration, and a rich story — all experienced in VR using intuitive hand tracking.

The game is planned to launch in Q4 2026, and you’ll be able to wishlist it in the coming months.

It offers deep, engaging gameplay systems powered by natural XR hand interactions.

You find yourself stranded on a mysterious island, making your way deeper and deeper into it — unlocking new areas, mechanics, and challenges along the way.

I hope you’ll join me on this new Orcs adventure.

Chieftain,
Dave

Going deeper.. Orcs Up!

Orcs Up! — the RPG idle clicker incremental game for Meta Quest — has been developed by David Zobrist over the past two years as a passion project.

It combines incremental game mechanics with RPG elements, exploration, and a rich story — all in VR, using your own hands through intuitive hand tracking.

The game is planned to launch in Q3 2026, and you’ll be able to wishlist it in the coming months.

It delivers complex, intriguing gameplay mechanics powered by intuitive XR hand tracking.

You are stranded on an unknown, mysterious island and make your way deeper and deeper into it, unlocking new areas, mechanics, and challenges.

I hope you will be there with me to start this new “Orcs” adventure!

Chieftain,
Dave

Orcs Up! Alpha Update

🪓 Orcs Up! – Alpha Update

A new Alpha build is live! Here’s what’s new:

🌱 A Growing Threat: The Strange Plant Creatures

The mysterious plant creatures are now being introduced.
They don’t attack immediately — instead, they wait until their units are fully grown.
This looming threat hangs over the Orcs’ progress and hints that we may soon need to rally weapons and warriors…

🌴 Village Progress = More Workers

Unlocked houses in the Village area now grant +1 worker at the beach, increasing your passive gains.
Expansion now directly strengthens your economy.

💤 Offline Gains (Orc Wisdom Included)

The offline gains system is now explained by an Orc — who casually reminds you that time itself is an invention of the Orcs.

🏝️ Island 2 Balancing Update

Village area price scaling on Island 2 has been adjusted for smoother progression.

🧭 Wrist Menu Improvements

The wrist menu is now easier to interact with thanks to improved distance from the back of the left hand, making options more comfortable to click in VR.

🔐 Fully Automatic Login Flow

The login flow is now completely automatic.
No UI interaction needed — including reconnecting after internet loss.

🐛 Bug Fixes

Fixed an issue where data deletion did not fully remove all stored data.

⚠️ Known Issues
One of the forest areas where the plant beings are introduced may show a visual glitch when looking around from certain angles.
Rotation unlocks can currently offset the player’s position.
For now, please recenter using the Meta pinch gesture.
This one’s annoying and will be fixed soon.
Using the Dev Option “Jump to Island 1” can break the day/night rhythm.