Just figured how to make a browser version with Gamesalad. This game was one of my first titles this year.
Archiv des Autors: David Zobrist
The direction of this YouTube Channel
Game Design: Finding the essence of what we do
The market has blossomed, from the earliest baby steps to the booming industry the gaming market is today.
Mobile clearly being at the top of it, as everyone caries a smartphone, the digital extension of one self.
A smartphone is more than just a gadget, it is personal and empowering.
Any skepticism against the technology is already way back in our subconscious, as the spider creates the web to live in it – we create technology/tools that enrich our senses and capabilities. Humans are a part of nature and what ever we create is natural.
As the gaming field grows, more and more people call them self Game Designer, it becomes this fancy term of a prestige role „the creative“. Not that we should exclude anyone that wants to participate on this discovery. But there is as in any field people that just come for the money and trend, but they are not really connect to the core drive.
I don’t see myself as a game designer anymore. We are humans playing with the little kitten technology. We try to break down walls, go for a real connection, a real moment.
What we want are no titles or definitions. We are on the way toward something and the only way to ever reach it is in the activity itself.
That’s my call to all of you. Don’t read the tutorials and theories. Do it! Just build, break down and do it again. Don’t lose yourself in the ideas of others.
Go for simplicity and innovation something that is closer to us not further away.
Shroomy becomes Lebkuchen
Shroomy became Lebkuchen. Same game as before but a legal metaphor.Probably available Novemeber for your iPhone and iPad (new).
Shroomy rejected by Apple – because Shrooms
1 Power Gameplay Video
Finally made a quick gameplay video of a game I made 2 months ago. Basically a stylish “ HOW FAST CAN YOU TAP“ game.
iTunes:
https://itunes.apple.com/app/1-power/id885915972?mt=8
Google Play Store:
https://play.google.com/store/apps/details?id=davidzobrist.apower
Bugs, Bugs and Bugs..
Hangin with the Homies
Shroomy – Work in Progress
New month and already a bunch of new gaming apps crafted with my own hands and love await you. Since I had 3 magic mushroom trips this year I also deal in my work with the topic and now made a game about a magic mushroom trip. The Gameplay is similar to PewDiePug which is the most revenue generating app of mine so far. People seem to really play the game over a longer time period since it has less downloads as for example Three Points, which is the second most revenue generating app, right now.
The app is already awaiting the approval by apple. which I hope happens. On Android the app already went live but as always I can’t tell you how it looks there since I do not own an Android device to actually test the games. Which isn’t very professional but thats how I role.
Here the game link for Android: https://play.google.com/store/apps/details?id=davidzobrist.shrooms 
My goals for 2015
I’m an early bird but here my motivation speech to myself.







