Game Design: Finding the essence of what we do

The market has blossomed, from the earliest baby steps to the booming industry the gaming market is today.
Mobile clearly being at the top of it, as everyone caries a smartphone, the digital extension of one self.
A smartphone is more than just a gadget, it is personal and empowering.

Any skepticism against the technology is already way back in our subconscious, as the spider creates the web to live in it – we create technology/tools that enrich our senses and capabilities. Humans are a part of nature and what ever we create is natural.

As the gaming field grows, more and more people call them self Game Designer, it becomes this fancy term of a prestige role „the creative“. Not that we should exclude anyone that wants to participate on this discovery. But there is as in any field people that just come for the money and trend, but they are not really connect to the core drive.
I don’t see myself as a game designer anymore. We are humans playing with the little kitten technology. We try to break down walls, go for a real connection, a real moment.

art

What we want are no titles or definitions. We are on the way toward something and the only way to ever reach it is in the activity itself.

That’s my call to all of you. Don’t read the tutorials and theories. Do it!  Just build, break down and do it again. Don’t lose yourself in the ideas of others.

Go for simplicity and innovation something that is closer to us not further away.

Shroomy becomes Lebkuchen

Ok! Lebkuchen is „Waiting for Review“ its the replacement for the rejected Shroomy, which was rejected by apple because they are not cool with Shrooms a.k.a Magic Mushrooms.So I have to go for a more innocent cause of the trip like effects the game is about.
Shroomy became Lebkuchen. Same game as before but a legal metaphor.Probably available Novemeber for your iPhone and iPad (new).David zobrist Lebkuchen Shroomy

Lebkuchen iphone zobrist Lebkuchen iphone david zobrist Lebkuchen Zobrist

Shroomy – Work in Progress

New month and already a bunch of new gaming apps crafted with my own hands and love await you. Since I had 3 magic mushroom trips this year I also deal in my work with the topic and now made a game about a magic mushroom trip. The Gameplay is similar to PewDiePug which is the most revenue generating app of mine so far. People seem to really play the game over a longer time period since it has less downloads as for example Three Points, which is the second most revenue generating app, right now.

The app is already awaiting the approval by apple. which I hope happens. On Android the app already went live but as always I can’t tell you how it looks there since I do not own an Android device to actually test the games. Which isn’t very professional but thats how I role.

Here the game link for Android: https://play.google.com/store/apps/details?id=davidzobrist.shrooms shroomy david zobrist work in progress