Going deeper.. Orcs Up!

Orcs Up! — the RPG idle clicker incremental game for Meta Quest — has been developed by David Zobrist over the past two years as a passion project.

It combines incremental game mechanics with RPG elements, exploration, and a rich story — all in VR, using your own hands through intuitive hand tracking.

The game is planned to launch in Q3 2026, and you’ll be able to wishlist it in the coming months.

It delivers complex, intriguing gameplay mechanics powered by intuitive XR hand tracking.

You are stranded on an unknown, mysterious island and make your way deeper and deeper into it, unlocking new areas, mechanics, and challenges.

I hope you will be there with me to start this new “Orcs” adventure!

Chieftain,
Dave

🪓 Orcs Up! VR – Patch Notes (v0.9900)

⚙️ General

  • 🖐️ Time-Based Interactions:
    The On Trigger Enter / Time-Based Interaction now only accepts the Index Finger, preventing accidental activations on UI elements.

🏝️ Island 1

🔓 Unlock Order

  • 🧤 The Finger Thimble Booster / Chopping Axes now unlocks before the Watchtower.
    🧠 Reason: This makes the core chopping loop easier to understand.

⚖️ Balancing

  • 💰 Watchtower Price Increased: from 3M → 12M wood.
    Reason: After obtaining the thimble and boost potions, production ramps up fast — this change allows time to appreciate the new upgrades before advancing further.

🏰 Watchtower Improvements

  • 🧹 Rearranged certain UI elements for better clarity.
  • 📴 The help text now automatically hides once the first delegate is assigned.

📖 Tutorial Book Intro

  • 📕 The book’s white flash triggered on grab, causing it to bounce annoyingly is now disabled while grabbing the page.