Lets go multiplayer mode in one day.. Crazy AI times

Only an MVP (Minimum Viable Product) for now, but it already features fully functional multiplayer and proximity voice chat through Vivox.

Vibe coding my own Unity game for a while now. I’m using AI for almost everything (except the main characters).

Today, Codex and Unity MCP built an entire multiplayer system for this location in my VR game. Players automatically join rooms with up to 10 players, and once a room is full, a new one is created.

It’s player-hosted with host migration and synchronizes each VR headset to an orc’s head, while hand-tracking position and rotation are mapped to the orc’s cube hands. It also displays each player’s name and score.

I’ve had this system in my head for about a month. Today, I finally prompted i and by the end of the day, it was fully functional.

We’re living in crazy times.

my work in progress is here:

Loot, Gear Up, and Step Into the Forest – Orcs X2

In Orcs X2, every treasure chest is more than a reward. It is preparation.

This scene shows one of those early moments where the world starts to feel bigger than the tribe. A glowing chest waits between rocks and jungle shadows, sealed with strange sea-born details, while your VR hand reaches toward it. Maybe it holds gear. Maybe resources. Maybe something the orcs are absolutely convinced is “legendary conquest material.”

But in Orcs X2, you are not an unstoppable hero casually crushing everything in your path. The island matters. The forest matters. The world has weight, danger, mystery, and opportunity. Like the best classic RPG worlds, it is not just a background for your power fantasy. It pushes back.

Before entering the forest, you loot, upgrade, prepare, and make choices. Your orc tribe is funny, loyal, and wildly overconfident, but the island is not impressed yet. Hidden threats, strange plants, crabs, old magic, and whatever waits deeper in the trees will test whether your little tribe can become something greater.

Orcs X2 is a VR RPG idle clicker adventure for Meta Quest, built around hand tracking, physical interaction, loot, upgrades, exploration, and a growing orc tribe that keeps working even when you are away.

The forest is waiting. Gear up first.