Schlagwort-Archive: Game
This month „Orcs“ has its 10 years anniversary.
Chapter 0: Inside the Ship: The Chieftain’s Briefing
Each player starts inside the orc ship. You, as the future chieftain, receive some information about the orcs and the basic interactions within Orcs Up! VR.



Design Goals:
- Immersion and Role Introduction
Placing the player into the role of their chieftain in a celebrational and uplifting way. - Narrative Context
Giving narrative context about the character and motivation of the orcs in a calm environment. - Teaching Basic Interactions
Introducing the fundamental mechanics in a seamless manner.
Welcome, Mighty Chieftain, to the Orc Clan- Orcs Up!
Playtesting Orcs Up!: First Impressions from Friends and Family! 🥳
Orcs Up! Level Selection Telescope
Hi there! When you click on the lookout/watchtower, the quest telescope pops up. Here, you can choose your next quest by using the lever on the side to scroll through the available options—provided you meet the requirements. There’s also a blue button for more information about the currently selected quest. As you progress, each level will rank up, unlocking new layers of loot and challenges!

Orcs up! Creating the various gameplay elements
Orcs X already had plenty of mechanics besides chopping the main tree for wood. Here, the special challenge is to make it meaningful and enjoyable in VR. I am playing around with the first set of game mechanics. Once I nail them down, I plan to make little videos again with voice-over explaining each mechanic.
Orcs VR -> Orcs Up! Dev. Update
Hi! Everything is coming together now. Progress is fast, and I am having a lot of fun creating the successor to Orcs X. This time, it’s for VR platforms, initially primarily the Meta Quest (2 and 3).
I have 3 videos in private mode that I am now ready to share. They will go public today (scheduled).
The game title will be Orcs Up! I am already preparing the Meta Store entry while finishing the last elements of version 1. I plan to update it with new content the same way as with Orcs X.
But first, I need to test the waters and make a „wishlistable“ store entry so I can see how many people are really interested.
Here some quick sneak peak of the orc village life!
Greetings Chieftain,
Big Dave Z
Working on shaders and the core game mechanic

I carved some sand details into the ground. Added a blob shadow for the palm.
The shield and axe now uses the metalic and smoothness property of its shader.
The shader for the palm, ship and the player has now more emissive power.
The UI for chopping has its first draft but Sebastian Irmer makes us some nicer wooden board soon. Chopping levels up a multiplier on the base weapon damage on the tree.
YES! There will be a new Orcs X Update.

Hi!
Just letting you know that we are still working on the game here and there. And a new update slowly takes form.
Keep collecting the juice out of the mines, as it becomes the main resource for the new adventures down there.
Cheers,
Dave and Nilo
Google Play:
https://play.google.com/store/apps/details?id=com.davidzobrist.orcsx
iOS:
https://itunes.apple.com/us/app/orcs-x/id1317045445?ls=1&mt=8
