Working on the first dungeon in the Forest Area: „The Wasp Nest.“
Climb through the hive with your Orc team, explore its depths, battle enemies, and level up as you ascend toward the Queen’s Chamber.


In Orcs X2, every treasure chest is more than a reward. It is preparation.
This scene shows one of those early moments where the world starts to feel bigger than the tribe. A glowing chest waits between rocks and jungle shadows, sealed with strange sea-born details, while your VR hand reaches toward it. Maybe it holds gear. Maybe resources. Maybe something the orcs are absolutely convinced is “legendary conquest material.”
But in Orcs X2, you are not an unstoppable hero casually crushing everything in your path. The island matters. The forest matters. The world has weight, danger, mystery, and opportunity. Like the best classic RPG worlds, it is not just a background for your power fantasy. It pushes back.
Before entering the forest, you loot, upgrade, prepare, and make choices. Your orc tribe is funny, loyal, and wildly overconfident, but the island is not impressed yet. Hidden threats, strange plants, crabs, old magic, and whatever waits deeper in the trees will test whether your little tribe can become something greater.
Orcs X2 is a VR RPG idle clicker adventure for Meta Quest, built around hand tracking, physical interaction, loot, upgrades, exploration, and a growing orc tribe that keeps working even when you are away.
The forest is waiting. Gear up first.

Orcs Up! — the RPG idle clicker incremental game for Meta Quest — has been developed by David Zobrist over the past two years as a passion project.
It combines incremental game mechanics with RPG elements, exploration, and a rich story — all in VR, using your own hands through intuitive hand tracking.
The game is planned to launch in Q3 2026, and you’ll be able to wishlist it in the coming months.
It delivers complex, intriguing gameplay mechanics powered by intuitive XR hand tracking.
You are stranded on an unknown, mysterious island and make your way deeper and deeper into it, unlocking new areas, mechanics, and challenges.
I hope you will be there with me to start this new “Orcs” adventure!
Chieftain,
Dave
As a goal for 2026, I gave myself the task to finally do proper design first!
I had to go through too many iterations for the beach area — to be fair, it’s my first VR game, so I had to test a lot of things early on.
But now I want to reduce development time through proper planning.
Proper planning prevents poor performance!
And for that, I’ve discovered Miro.

+New Bugs included


+1 New Quest: Meet the Elv King! He drops a mysterious amulett what will it be good for?+1 Watcher Towers added: They will increase your daily delegate limit by up to +8.+VIP:Membership explanation improved.+Bug fixes and tweaks.