Here you can upgrade luck-based „Triggers“ that can proc during an active Chopping Boost.
React and activate them during the chop to gain powerful advantages. Extend your boost window, unleash devastating special hits, and chain effects for even greater impact.
We are getting closer and closer to the launch of Orcs Hands ON!
11.11.2026 the game will launch in the meta quest store.
Your Orcs have big dreams. Questionable plans. And you.
Build their village, grow stronger, and uncover a mysterious island’s secrets in Orcs Hands ON! — a fantasy VR adventure with RPG upgrades, idle progression, and hands-on fun.
You’re the Chieftain of a lovable crew of would-be conquerors. After a storm leaves you shipwrecked, turn their new home into a thriving village and lead your Battle Orcs into danger. What was that strange green light that brought you here?
Built for hand tracking: chop wood, brew potions, grab objects, and position your Orcs in battle with your own hands. No controllers required.
BUILD YOUR TRIBE
🪓 Turn your hard-earned resources into buildings, upgrades, and a growing Orc workforce.
📈 Enjoy that “just one more upgrade” feeling, with idle rewards to collect when you return.
LEAD YOUR ORCS
⚔️ Strengthen your Battle Orcs through levels, gear, and abilities.
🛡️ Grab and reposition your fighters as battles unfold.
EXPLORE & PLAY
🌴 Unlock new locations, follow the story, and discover the island’s secrets.
🧪 Get hands-on with potion brewing, minigames, and skill challenges.
MEET OTHER CHIEFTAINS
👥 Meet and chat with other players in multiplayer hubs.
🏰 Grow your clan and climb the global leaderboard.
Your tribe is counting on you, Chieftain. They have already decided you know what you’re doing.
Most VR experiences are exciting for a few hours, but once the novelty wears off, many headsets end up collecting dust on a shelf. We believe VR needs more than one-time experiences—it needs worlds that become part of your daily routine. That’s the philosophy behind Orcs X2.
Instead of focusing on a single playthrough, Orcs X2 is built for long-term progression. Log in each day to collect rewards, upgrade your Core, expand your village, continue the main story, and meet other players in the town hub. Whether you have five minutes or an hour, every session moves you forward and gives you a reason to come back tomorrow.
We believe this is about more than just one game. The future of VR won’t be shaped by experiences people try once—it will be shaped by worlds they return to. The more often players put on their headset, the stronger the entire VR ecosystem becomes. More active players create healthier communities, better multiplayer experiences, and give developers the confidence to build bigger, longer-lasting games.
VR doesn’t have a content problem—it has a retention problem. If we want VR to become part of everyday life instead of an occasional novelty, we need games that players genuinely want to come back to. That’s the future we’re building with Orcs X2.
I also thought it could be a cool idea to let all keys be usable as weapons, especially if you have the Key Orcs. Kind of like Kingdom Hearts, where the keys are weapons.
Made with Meshy, ChatGPT for concepting, and a skybox by Blockade Labs. Meet the new boss in Orcs X2: The Queen. Once defeated, you’ll claim her head as a trophy for your village. Happy slaying!
I am in the brainstorming phase of how the forest will behave. Some kind of continuous, reliable path makes sense, but I’m also playing with the idea of randomly generated areas to keep it fresh and exciting to wander through.
The working title Orcs Up! is officially becoming Orcs X2.
This new VR adventure follows the path that started with Orcs, the original clicker game by David Zobrist from 2015, and continued with the mobile hit Orcs X in 2018. Now the tribe is marching into virtual reality.
Fans of the previous games can expect the same light-hearted, addictive fun: orcs working, numbers growing, upgrades unlocking, and that familiar “just one more step” feeling. But this time, everything is built for VR.
In Orcs X2, every chapter of the story goes deeper. Each stage becomes a place you can reach into, touch, steer, loot, build, and explore with playful hand interactions. The orcs are still silly, loyal, and wildly convinced they are destined for greatness, but the world around them is bigger, stranger, and more dangerous than ever.