
Schlagwort-Archive: orcs
Going deeper.. Orcs Up!

Orcs Up! — the RPG idle clicker incremental game for Meta Quest — has been developed by David Zobrist over the past two years as a passion project.
It combines incremental game mechanics with RPG elements, exploration, and a rich story — all in VR, using your own hands through intuitive hand tracking.
The game is planned to launch in Q3 2026, and you’ll be able to wishlist it in the coming months.
It delivers complex, intriguing gameplay mechanics powered by intuitive XR hand tracking.
You are stranded on an unknown, mysterious island and make your way deeper and deeper into it, unlocking new areas, mechanics, and challenges.
I hope you will be there with me to start this new “Orcs” adventure!
Chieftain,
Dave
Orcs Up! Protovibing!
First Boss is coming.. Orcs Up! (or Beyond?)
Design first? Orcs up! Proper planning prevents poor performance!
As a goal for 2026, I gave myself the task to finally do proper design first!
I had to go through too many iterations for the beach area — to be fair, it’s my first VR game, so I had to test a lot of things early on.
But now I want to reduce development time through proper planning.
Proper planning prevents poor performance!
And for that, I’ve discovered Miro.

Orcs Up! Participating in the Meta Horizon Start Developer Competition!!
So I just submitted orcs up! here 🙂
Wish me luck!!!

Cheers,
Chieftain Dave
„The Meta Horizon Start Developer Competition is a five-week challenge inviting Start program members to create new and enhanced Entertainment, Lifestyle, and Gaming experiences for Meta Quest. „
https://devpost.com/software/orcs-up-idle-clicker-rpg#updates
OrcsUp! HowTo Install the Alpha Demo #Shorts
Orcs Up! Alpha Demo Version 0.992
Orcs Up! Dev. Update v.0.991 – No comments – English First 15 minutes gameplay
🔥 Orcs Up! VR – Patch Notes (v0.989) 🔥
⚙️ General
- 🕹️ Meta Pause:
The game now properly reacts when the Meta system UI appears.
Game audio is dimmed, a color overlay fades in, and a mysterious pause music loop plays in the background. - 🧭 Usability – Sidebar Menu:
The sidebar now automatically moves 180° behind the player when new content loads, preventing distraction during gameplay.
🐞 Bug Fixes
- 🏆 High Score:
Achievement values were displayed incorrectly, although the actual counts were correct. - 🔐 Meta Login:
The login button could be clicked multiple times.
The logic already prevented multiple calls, but now the button disappears immediately while connecting for better feedback.
🌊 Stormy Intro
- 🌩️ The skybox no longer rotates but now rocks gently like ocean waves.
- ⚡ Added light flashes to enhance the lightning effect.
- 🎮 Designed to reduce dizziness and improve comfort during the intro.
🏝️ Island Area – Balancing
- 🧪 Brew Machine Price:
Decreased from 1 M → 850 K
→ Reason: Allows players to access the full mixer solution for „What is the mixer good for?“ earlier. - 🗼 Watch Tower Price:
Increased from 1 M → 3 M
→ Reason: Production speed rises significantly after unlocking the brewing machine.
🌲 Forest Area
- 🧱 New Content:
Added 2 new corner walls for the forest camp – now unlockable. - ⚔️ Bug Fix:
The warrior’s experience bar now displays correct progress, and level-ups function as intended.
⚠️ Known Issues / To-Do’s
- 💬 Narrations “Back to the Beach” and “Training Puppet” are currently text-only.
🎧 Voice versions coming in a future update.
