Make unity 3d profitable

Posted this 1 month ago into the unity forum hasn’t get much feedback / resonance.
This would require some development investment but would pay of tenfold, they could also buy a company like xsolla to speed that up. See the details in the image below or press the link to the forum post.

But their profits would increase dramatically with the current bear market and their stock beeing down to 48$ this is a huge wasted opportunity for them.
I would love to see them rise again and ever far beyond their current all time high.

Here the idea:

Specially for industries which currently do NOT have their own stores, like for example the health sector, this would enable them to also use in app purchases which currently they can’t.


Cheers,
Dave

Werbung

Working on shaders and the core game mechanic

I carved some sand details into the ground. Added a blob shadow for the palm.
The shield and axe now uses the metalic and smoothness property of its shader.
The shader for the palm, ship and the player has now more emissive power.
The UI for chopping has its first draft but Sebastian Irmer makes us some nicer wooden board soon. Chopping levels up a multiplier on the base weapon damage on the tree.

Update 1.2.64: A new friend!

+4 new quests: Boss fight doggy, skeleton repeatable and two more.
+1 new squad member: The doggy, he deals slow but strong damage.
+1 new house: Doggy home, upgrade it frequently to gain more wood overall.
+2 new forgeable items: Spear Upgrades and Doggy Snout Armor
+3 new chat badges for the top ranks 100, 50 and 10!
+Chat channels: There are now country specific chat channels which you can enter.
+2 new languages: Chinese, Turkish
Thanks to Ling Show and Guillaume GuiguiView.
+1 new achievement: Doggy Level.
+Bug fix and tweaks!
Thanks for staying loyal Orcs. We will keep updating!
Cheers,
Nilo and Dave (Jon)
Google Play:
iOS( live in +1-3 days):