Sabba Keynejad

So I partnered up for the upcoming game app’s which go live this saturday (31.5).
Proudly presenting:

Sabba Keynejad
Sabba Key

Sabba Keynejad described in his own words:

 am a multi disciplinary design/developer soon to be graduating from Central Saint Martins. My work explores interaction, sound, data and experience. I like to create experiences people want to share and interact with, this is the driving force behind what I do.

You can check out a lot of his design projects on his website:
http://www.sabbakeynejad.co.uk

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He also got interviewed from hit-bag.com which belongs to the VICE blogging network.
http://hit-bag.com/2012/05/15/sabba-keynejad-central-st-martins-rising-star

His first released gaming app was directly featured by Apple, which is pretty impressive.

Download it here:
https://itunes.apple.com/de/app/world-keeper/id848937930?mt=8

Cooperation:
The last days I created a total new version of his first app since the gameplay wasn’t as advanced as the graphics. We made it more „flappy“, meaning hard and addicting. We want to get it live right before the big Fifa 2014 Football event starts off, so it maybe catches a wave to ride with. We also re-skinned it and changed a few variables to make it a tennis game which also connects to the other big sport event this year, which is Wimbledon 2014.  We already work on a totally new top secret project.

Conclusions:
Sabba is a very engaged and inspiring person, he works like a maniac which pretty much aligns with me. I look forward to create a lot more of these exciting game projects with him. The first two projects will be shown here soon!

Sabba Keynejad Twitter:
https://twitter.com/sab8a

Just extended the Gamesalad membership

All the games I shipped so far for the iPhone, we’re created with a software called Gamesalad.

Website: http://gamesalad.com
„Create Games Rapidly Drag & Drop, No CodeGame Creator“

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I just had to activate the pro membership which I had for free the last 3 months since there was a special deal I participated.

But now I had to buy it in order to continue doing my games. So let’s hope I make this 299 Dollar back in the next months :=P

My App Downloads and Statistics

The whole purpose of this blog, beside of show case my app’s is to be transparent about my struggles and results of being an full time indie developer.  I’m on my own feet’s since  almost 6 months now and would not be able to live from the income, so far. Actually this month my founding will end and I will have to survive of my savings.
Never than less this will not make me stop. It’s an awesome time with big up’s and down’s which make me feel alive and gaining a lot of experience. Also a lot of awesome people start getting in in contact with me and seek for collaberations. So I’m just starting.

Let’s look at the total period downloads, which are fantastic 1500 Downloads!
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Obviously Sha Cat which I marketed the most is on the top of this list but right below follows Bumpy Ball, which had not marketing at all and was build within 3 days. Which is pretty insightful.

Let’s look about the strong peak points regarding downloads ( excluded The Sha Man, to weak and far off):
Screen Shot 2014-05-21 at 22.57.28
The first hill around 23. April is created by Sha Cat and the one around 10. May by Bumpy Ball.

As you see even without marketing Bumpy ball had a twice time stronger launch effect as Sha Cat.
So I wondered, why?

I figured three things there:
Name -It’s a very catchy Name and it starts with a „B“ and as another designer just told me the „New“ List on iTunes is listed alphabetical. Very big point for future titles.
Time –  Saturday, the weekend day boosts the initial downloads much higher than any week day.
Simplicity – Not only the gameplay but more important the Art is simple. By not making it specific and keeping it more generic it scares less people from downloading it. It becomes a digital „Cheeseburger“.

Firefly – Action Pilot

New week – New Game. This time very arcade and retro. It also supports Game Center for sharing your high-score with other players. Can’t say more have to make more game app’s.

Firefly – Action Pilot
„Destroy as many tanks as you can while avoiding their fire! Get a highscore which you can compare worldwide with other players. Stay sharp in your flight, Pilot!“
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Download it free for your iPhone now:
https://itunes.apple.com/de/app/firefly-action-pilot/id875285931?mt=8

Firefly - Action pilot iphone4  Firefly Menu Action iphone4 Firefly Action Pilot Game iphone4

Good Day! May I introduce: Bumpy Ball

Bumpy ball is my third mobile game title as indie designer/dev. I now walk a much simpler path regarding my game creations. Bumpy Ball was developed within 3 days. The game is completely free for you guys. There is a banner in the game, the plan is with your help to suck the money from the big gaming companies which run these ads. The gameplay is simple and addicting 😛 I’m really happy with the game.

Free Download:
https://itunes.apple.com/de/app/bumpy-ball/id873028348?mt=8

Bumpy Ball 
BouncyAppIcon512
Game summary:
Catch the shiny purple ball! Keep him in the air! Beat your own high scores and compete with other players all over the world.
BumpyBall BumpyBallScore BumpyBallAction