Added a barrel to the mix, could be useful to split enemies apart, specially against the archer.

Schlagwort-Archive: iOS
Goblin Tunnels
Daily update ![]()
Today I worked on a spawner object as I had in creepy.
Let’s call it Goblin Tunnels.
After implementing I realised that often you could kill the Goblins and the Tunnel to quickly.
So I made the Goblins do their block move 100% on suffering dmg on top of the Tunnel.
It should also be understandable for the player as they are defending their tunnel more effective being close to it.
Note: They also do a block move away from the tunnel but less often.
So as a player you want to either move quickly above and shoot from behind at the blocking Goblin and the Tunnel or wait until the Goblin is out of tunnel range where the Goblins is less likely to block and easier to kill.

a basic goblin easy to out play

https://www.facebook.com/DavidZobristGames/
Today the first enemy got created.
A ground attacking basic goblin.
Also I speed up the overall controls/movement and attack frequency / speeded up the animation. I just want it all to feel right before advancing to far.
Testing the spell „shooting“ mechanic

Finger Dungeon – More Soon

My new Game launched: Finger Dungeon
My new little game Finger Dungeon went live! I loved working on this and I hope you feel that playing it.
It’s free and work on your mobile phone ( iOS, Google Play and Amazon)

Finger Dungeon is a one-touch game and your job is to hold your finger on the screen as long as you can.
Make your way through the currently 14 levels of the finger labyrinth.
As you reach new levels, new tiles and creatures will appear in the maze, so be careful and don’t look back.
How to play:
1. Keep your finger on the screen!
2. Do NOT touch the lava!
3. Collect the coins!
4. Reach the goal line to win!
Advanced Tips:
1. Levers open doors, so no need to risk getting hurt.
2. Avoid the fire projectiles of the cannons.
3. Use the cannon projectiles to destroy the finger-eating monsters.
4. There are shortcuts which you can use between unconnected lava tiles by moving carefully and quickly between their edges.
All I can do now is wish you good luck,
David Zobrist
PS: If this game takes off I will happily add more levels on a regular basis.
Review of Finger Dungeon
My new game arrives this saturday here a first look :=)
Let’s Play and Review of Finger Dungeon by


