Amazon Appstore: http://www.amazon.com/gp/product/B01I9IBLFM
„These Goblins broke into my house, stole my Bunny. They made a mistake..“
Jump into the role of the Pixel Mage and embark on a journey to save your Bunny.
+Retro Platform Gameplay without jumping
+Fly and cast Spells Core Mechanics
+12 Challenging Levels to beat
5/8 is done
I got a lot of mixed feelings about this one tough
its not as easy for me to finish somehow
I also wish I could share it with you guys via Arcade.
But the hmtl5 version is totally fucked up and doesn’t work at all.
It seems to handle a lot of behaviours totally different than the editor and mobile versions
I find myself a lot of time comparing the game to my last hit game „creepy“ and forcing this game to live up to it. Putting a lot of pressure on it.
Doing a lot of work and then deleting it again.
For example I had 2 levels already in coded where the wizard was young and followed the white rabbit in the magic temple to learn the cloud and fire spell.
Lost in Details. The last days I went over each level thousand times changed milliseconds here and there added small effects. It was hard tough to create new content it feels much better to polish existing content. Improving what is there instead making the stretch for something new which you might delete after you put several hours in. But hey back on track a new enemy type has entered Pixel Mage’s world. The Goblin wizard is the first enemy that threatens the wizard in the upper lane beside the Archers standing on barrels here and there.
PS: This is now level 6! Half way through. As the game will have 12 levels as creepy had.