Full time Indie Game Developer Revenue

Backstory quick
So a quick update how it looks financial for me. As maybe some of you guys now I was supported 6 months with a „Gründungszuschuss“ from Berlin at the start of my career as Indie Game Developer. Which was basically almost the same money as I was working full-time. What ever its already 1 year and 3 months later now and I’m still a full time Indie.

My Gaming Apps
I got 26 live apps on iOS, 30 on Android Google play and 30 on Amazon Store. 90% of them created this year, 2014.
The main money comes through 2 of my 26 live apps.  Which are Three Points, which was picked and featured by apple and PewDiePug a game that gets insane ratings and constant downloads due the strong fans/Bro’s of PewDiePie.

My capital + Income Stream
I started to make a monthly income which after splitting 50/50 with my creative partner Sabba Keynejad
is comparable with a internship salary(400 Euro a month). I got an extended „Gründungszuschuss“ of 300 Euro until March 2015 on top. My original start off money of 6000 Euro has been declined to around 2500 by now.
The rough 700 Euro will now probably make me stay around 2000 to 3000 Euro with my current expenses.

Monetization
I got featured with Three Points back than but I only had in there iAD Banners which made out of 330 000 Downloads and over 1 million expressions rough 1000 USD. We took a big learning and added Chartboost which would have generated around 7000 USD on top if we would have had it in. All Apps now got both, some of them have an extra option to remove advertising for a in-app purchases of 0.99 USD. Even tough our overall Downloads have been reduced drastically since the apple feature past there is now a solid income stream etablished. (since the last 3 months)

Chartboost statistics iOS
(2.5 months)
ios revenue

Chartboost statistics Android
(2.5 months)
android revenue

The biggest Hope
The second game is our biggest hope so far, If Pewd’s Bro’s can make him play the game on Youtube this would eliminate all money worries quickly. PewDiePie was back than one of the main reasons Flappy Bird became the success it is/was.

Trying out some Marketing

So far I did post on several social media channels, PR agencies, this blog, deviantart and made youtube gameplay footage of my games. I tried admob, invested 100 Euro all in one day with CPC(cost per click) of 0.10 USD it made 800 more downloads over 2 days. Which was pretty ok already, additionally I’m now in contact with a big marketing player, which currently checks whats the best way to give my apps some more attention. Let’s see how this all works out.

 

Ace Tennis

I’m crazy busy so it’s no wonder I have a second title which just went live today.
It’s a collaboration with the awesome Sabba Keynejad. And a remake of his already published title „World Keeper“.
This time with a tennis theme and the basic gameplay of „Bumpy Ball“.

Ace Tennis – Gameplay Trailer

Free Download for your iPhone:
https://itunes.apple.com/de/app/ace-tennis/id880991790?mt=8

Game Description:
Ace Tennis is a simple and addictive game. Test your reactions and save all incoming balls.

How to play: 
Slide your finger across the screen to control the player, prevent any ball from landing on your side. The more balls your save the faster they come.

>Hands on: Simple slide control
>Speed: High frequent game play
Leaderboard: Compare your score with players all over the world
>Retro: 8bit style gaming

Sport Game 2014ace tennis iphone game 2014 wimbledonCourt Tennis Ball iphone

Sabba Keynejad

So I partnered up for the upcoming game app’s which go live this saturday (31.5).
Proudly presenting:

Sabba Keynejad
Sabba Key

Sabba Keynejad described in his own words:

 am a multi disciplinary design/developer soon to be graduating from Central Saint Martins. My work explores interaction, sound, data and experience. I like to create experiences people want to share and interact with, this is the driving force behind what I do.

You can check out a lot of his design projects on his website:
http://www.sabbakeynejad.co.uk

Screen Shot 2014-05-28 at 03.55.18

He also got interviewed from hit-bag.com which belongs to the VICE blogging network.
http://hit-bag.com/2012/05/15/sabba-keynejad-central-st-martins-rising-star

His first released gaming app was directly featured by Apple, which is pretty impressive.

Download it here:
https://itunes.apple.com/de/app/world-keeper/id848937930?mt=8

Cooperation:
The last days I created a total new version of his first app since the gameplay wasn’t as advanced as the graphics. We made it more „flappy“, meaning hard and addicting. We want to get it live right before the big Fifa 2014 Football event starts off, so it maybe catches a wave to ride with. We also re-skinned it and changed a few variables to make it a tennis game which also connects to the other big sport event this year, which is Wimbledon 2014.  We already work on a totally new top secret project.

Conclusions:
Sabba is a very engaged and inspiring person, he works like a maniac which pretty much aligns with me. I look forward to create a lot more of these exciting game projects with him. The first two projects will be shown here soon!

Sabba Keynejad Twitter:
https://twitter.com/sab8a