Happy 🙂

Yipppiee! 🎉
Another milestone achieved, my Orcs! I hope you’re as excited as I am.
But even if you’re not… I am! 😄
I’m proud, exhausted, and honestly, it already feels like a mini launch.
The game is now feature-complete and ready to be played and tested.
Here’s the link:
https://www.meta.com/s/a9SRBgn4b
All you need is a Meta Quest 2 or Meta Quest 3 headset. See you in the village! 🪓💚

We are getting closer and closer to the launch of Orcs Hands ON!
11.11.2026 the game will launch in the meta quest store.

Your Orcs have big dreams. Questionable plans. And you.
Build their village, grow stronger, and uncover a mysterious island’s secrets in Orcs Hands ON! — a fantasy VR adventure with RPG upgrades, idle progression, and hands-on fun.
You’re the Chieftain of a lovable crew of would-be conquerors. After a storm leaves you shipwrecked, turn their new home into a thriving village and lead your Battle Orcs into danger. What was that strange green light that brought you here?
Built for hand tracking: chop wood, brew potions, grab objects, and position your Orcs in battle with your own hands. No controllers required.
BUILD YOUR TRIBE
🪓 Turn your hard-earned resources into buildings, upgrades, and a growing Orc workforce.
📈 Enjoy that “just one more upgrade” feeling, with idle rewards to collect when you return.
LEAD YOUR ORCS
⚔️ Strengthen your Battle Orcs through levels, gear, and abilities.
🛡️ Grab and reposition your fighters as battles unfold.
EXPLORE & PLAY
🌴 Unlock new locations, follow the story, and discover the island’s secrets.
🧪 Get hands-on with potion brewing, minigames, and skill challenges.
MEET OTHER CHIEFTAINS
👥 Meet and chat with other players in multiplayer hubs.
🏰 Grow your clan and climb the global leaderboard.
Your tribe is counting on you, Chieftain. They have already decided you know what you’re doing.
Only an MVP (Minimum Viable Product) for now, but it already features fully functional multiplayer and proximity voice chat through Vivox.

Vibe coding my own Unity game for a while now. I’m using AI for almost everything (except the main characters).
Today, Codex and Unity MCP built an entire multiplayer system for this location in my VR game. Players automatically join rooms with up to 10 players, and once a room is full, a new one is created.
It’s player-hosted with host migration and synchronizes each VR headset to an orc’s head, while hand-tracking position and rotation are mapped to the orc’s cube hands. It also displays each player’s name and score.
I’ve had this system in my head for about a month. Today, I finally prompted i and by the end of the day, it was fully functional.
We’re living in crazy times.
my work in progress is here: