Would you delete your original game because the clones and follow ups were more succesful?
In 2014 me and my buddy Sabba created a series of apps.
Three Points, Four Points up to Six Points.
Segmented coloured geometric shapes which you spin on tap to match the incoming coloured ball.
Three Points was featured by Apple for all of Europe as „best new game“ and after that week even slipped over to „What we play“. The game had 400’000 Installs, the game was free and only had an ad banner so we created minimal money but it was still a big success for us.
Can we have your idea?
A marketer contacted us quickly and wanted to buy the rights to make his own version of Four Points. For a minimal amount of money we gave him the rights as we didn’t make much out of our insane amount of downloads.
A week after that their version went live and was called „Impossible Rush“ but here comes the clue. They marketed it as the invention of the back then 14 year old Ben Pasternak.
Good Story right? So thought Forbes and plenty of other influencers. Also Apple Featured then app, this time „internationally“.
The guy is currently marketed as 16 year old App Millionaire as he also „invented“ Flogg.
Respect to those wo deserve it:
A dozen of cheap clones and templates flooded the App Store and internet, trying to imitated three points and specially impossible rush’s success story.
It took a while until some company really put it to the next level.
Color switch was here and still keeps its place in the top charts of the App Store by now.
It did what we missed to do, properly fleshing it out.
Three Points is still up and running and has around 15000 active installs.
How ever I already removed the other shapes/games and also this one is not the best in monetisation and it could appear like a cheap clone of impossible rush or color switch.