Sabba Keynejad

So I partnered up for the upcoming game app’s which go live this saturday (31.5).
Proudly presenting:

Sabba Keynejad
Sabba Key

Sabba Keynejad described in his own words:

 am a multi disciplinary design/developer soon to be graduating from Central Saint Martins. My work explores interaction, sound, data and experience. I like to create experiences people want to share and interact with, this is the driving force behind what I do.

You can check out a lot of his design projects on his website:
http://www.sabbakeynejad.co.uk

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He also got interviewed from hit-bag.com which belongs to the VICE blogging network.
http://hit-bag.com/2012/05/15/sabba-keynejad-central-st-martins-rising-star

His first released gaming app was directly featured by Apple, which is pretty impressive.

Download it here:
https://itunes.apple.com/de/app/world-keeper/id848937930?mt=8

Cooperation:
The last days I created a total new version of his first app since the gameplay wasn’t as advanced as the graphics. We made it more „flappy“, meaning hard and addicting. We want to get it live right before the big Fifa 2014 Football event starts off, so it maybe catches a wave to ride with. We also re-skinned it and changed a few variables to make it a tennis game which also connects to the other big sport event this year, which is Wimbledon 2014.  We already work on a totally new top secret project.

Conclusions:
Sabba is a very engaged and inspiring person, he works like a maniac which pretty much aligns with me. I look forward to create a lot more of these exciting game projects with him. The first two projects will be shown here soon!

Sabba Keynejad Twitter:
https://twitter.com/sab8a

Stone Age – Survival Hunter

My fifth Game App just went live today!

Free Download:
https://itunes.apple.com/de/app/stone-age-survival-hunter/id876010515?mt=8 

„Hungry cave man need food. Delicious deer hopping. Look tasty. Throw spear! Good dinner.“

Game Goal:
Hunt down some deer by hurling spears at them. Gather food quickly before the caveman starves.

IndieDbPreview

My App Downloads and Statistics

The whole purpose of this blog, beside of show case my app’s is to be transparent about my struggles and results of being an full time indie developer.  I’m on my own feet’s since  almost 6 months now and would not be able to live from the income, so far. Actually this month my founding will end and I will have to survive of my savings.
Never than less this will not make me stop. It’s an awesome time with big up’s and down’s which make me feel alive and gaining a lot of experience. Also a lot of awesome people start getting in in contact with me and seek for collaberations. So I’m just starting.

Let’s look at the total period downloads, which are fantastic 1500 Downloads!
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Obviously Sha Cat which I marketed the most is on the top of this list but right below follows Bumpy Ball, which had not marketing at all and was build within 3 days. Which is pretty insightful.

Let’s look about the strong peak points regarding downloads ( excluded The Sha Man, to weak and far off):
Screen Shot 2014-05-21 at 22.57.28
The first hill around 23. April is created by Sha Cat and the one around 10. May by Bumpy Ball.

As you see even without marketing Bumpy ball had a twice time stronger launch effect as Sha Cat.
So I wondered, why?

I figured three things there:
Name -It’s a very catchy Name and it starts with a „B“ and as another designer just told me the „New“ List on iTunes is listed alphabetical. Very big point for future titles.
Time –  Saturday, the weekend day boosts the initial downloads much higher than any week day.
Simplicity – Not only the gameplay but more important the Art is simple. By not making it specific and keeping it more generic it scares less people from downloading it. It becomes a digital „Cheeseburger“.

Gamemanifest – Diary 7 – Painting the Treasure Guard

The Treasure Guard is the first enemy in Sha Cat that has another skill then just taking and dealing damage. He goes enrage below 40% life and his damage becomes 3 times more. So you wanna have your shield ready when he drops that low and grows in size and power, which is the Treasure Guards last try to turn around the battle in his favor.

http://youtu.be/j7ujMNF6JTM

Consistent Presentation and in the World Wide Web

The cat has made a big leap in „cuteness“, I managed to make her face much rounder and cleaner. This will be the final version of her I’m pretty happy how she looks now.

I aligned all Marketing Channels now to represent „Sha Cat“ only, leaving my first game project „The Sha Man“ back and giving the stage to the Cat.

Like and follow me to support me on this journey!

On twitter:
https://twitter.com/TheShaManGame
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On Google+:
https://plus.google.com/u/0/+DavidZobristGames/
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On Facebook:
https://www.facebook.com/pages/Sha-Cat/160613200814704?ref=tn_tnmn
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I don’t have websites so far, I keep on using Facebook pages for all my products. For the first app back then I used Facebook Marketing (ads), which I will not do this time. Since you get a lot of likes but these „people“ do not really interact with the page content, so I have my doubts about their real existence.

I’m looking forward for a lot real people.

Best regards,
Dave

Ditched

„Ditched! This sweet puzzle game is coming soon to your iPhone!“
Screen Shot 2013-11-24 at 12.37.42

Production history
Since a little over a year I have been working with two friends of mine on a puzzle game for a younger audience. It stars a cute sheep and squirrel in a sugary world. We worked on it in our private time after our regular jobs, so it took a while, but it is now coming close to being released.

Software
The game has been built in Construct 2, not in Gamesalad which I do my games with…

scirra_construct_2_review

…and for one very good reason:
It has a polygon editor for your 2d Graphics, which lets you paint in the bounding box with single points and achieve a much more complex and accurate collision model than with Gamesalad.
visualeditors2
But I also have to mention that the community and the tutorial material around Construct 2 is very weak compared to that of Gamesalad. Also, it seems much more difficult to actually release the game to the app store, which we can hopefully manage to figure out.

The Game
The goal of the game is to get the sheep out of different ditches which he repeatedly falls into every level. For this challenge you have the control over a mechanical claw, which you can move through varying ditches with different gameplay puzzles and timing challenges: Magnets that make you stuck or repel you away, grumpy crabs that will cut the sheep or the claw’s wires, and even magical firebreathers which will burn you if you’re not careful!

There are 3 different worlds, each with a bunch of levels to play:
– Bubblegum Barn
– Sugar Shore
– Cupcake Castle
bubblegumbutton-sheet0sugarshorebutton-sheet1world-select-button_cupcake-castle

My Role in the Team
Initially I was supporting the concept phase of Ditched, but slowly I slipped more into the business-, PR and marketing roles. I also helped drive the development forward by mentally supporting the developer with his work.

Facebook Link:
https://www.facebook.com/pages/Ditched/589214191115118

Have a nice Sunday!
David

The Sha Man

Live!
I was developing and meditating a lot the last 3-4 months, the Result is a Mobile Game called The Sha Man.
It went through a lot of Iterations during the developing Process. I changed Setting/Locations from a underground jail to a colorful Jungle, over painted Graphics millions of times, cutting Game Features out of the Game even if already perfectly running.
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The Sha Man
Its time to clean your soul! The Sha Man is coming!
Slip into his role and battle through a horde of inner Demons. Good reaction and well timed actions are needed for success. 

Gameplay:
Demon after Demon appears in front of you. Block their spells and use the available time in-between to get your own attacks off. Unlock Mini-Games by reaching the next Goal Score. Solve the Mini Games to get more Spells for your Shaman.
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Gameplay Footage
http://www.youtube.com/watch?v=EzbkPazOhvs

Features:
-A window to a colorful unique World
-Defeat the shamans crazy inner Creatures
-Pure Skill based gameplay every move matters
-Master a set of Magical Mini-Games
-Learn new Spells and become more powerful

The Sha Man iTunes
The Sha Man Google Play Store

The Sha Man Amazon Store

Check for Updates on Facebook
Check for Updates on Twitter